Projects / Amagami / Devlog

Music and sound effects in the port

Music and ambience are streamed from the disc’s archives, decoded block by block and mixed at 44.1 kHz. The decoder matches the reference one on a whole music file, 7.8 million samples with no difference.

Sound effects come from the console’s sound banks: the banks are parsed, the samples decoded once when loaded, and notes are mapped to those samples and mixed as short voices. Voices and lip sync are next.

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